It’s high time I write part two of this series of articles on the origins of Soundtracker, since the content itself has been lying in my inbox for well over two years now…
As a reminder: I’ve been writing about my « quest » of looking for the missing link between what seems to be the first « tracker-like » interface1The Page R sequencer, from the Fairlight CMI Series II workstation. At least, according to Wikipedia. and Karsten Obarski’s Ultimate Soundtracker tool, which introduced a cheap tracker interface2Meaning: patterns formed of per-channel columns and single-note rows. But fret not, this loose definition of tracking will soon change. to Amiga musicians back in 1987.
So, where were we?
In part 1 of this series, we learnt more about Karsten Obarski, who became the « Father of the Soundtracker » at age 22. Through existing interviews, we got to understand where he came from, how he came to create his Ultimate Soundtracker tool on Amiga in 1987, why he called it quits a few months afterwards… and where he probably took his inspiration for The Ultimate Soundtracker.

Said inspiration was, by all accounts, an earlier tool named Soundmonitor, which German developer & musician Chris Hülsbeck wrote and released on Commodore 64 in 1986 — a year before Obarski’s own Ultimate Soundtracker. Hülsbeck was 18.

I guess kids those days didn’t really need a manual.
Chris Hülsbeck went on to become world-famous by creating game music, not the least being the Turrican series of games3If the title of this article wasn’t enough of a subtle clue already.. He nowadays creates royalty-free music, and oversees orchestral renditions of the Turrican soundtrack, amongst other things. Looking at his Bandcamp page, you could say he keeps himself busy. Buy the vinyls!
So that’s the status of our quest: Soundmonitor seems to have been the original tracker.
Or was it?












